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	<title>Comments on: The Start-Up Chronicles: Chapter 2. Who, Part 2</title>
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	<link>http://stevenmilstein.com/2009/06/23/the-start-up-chronicles-chapter-2-who-part-2/</link>
	<description>Onboarding folks onto social software, 10 minutes at a time.</description>
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		<title>By: Homage to TechCrunch50 2009, its Organizers and Participants &#124; Steven Milstein's Blog</title>
		<link>http://stevenmilstein.com/2009/06/23/the-start-up-chronicles-chapter-2-who-part-2/#comment-1180</link>
		<dc:creator>Homage to TechCrunch50 2009, its Organizers and Participants &#124; Steven Milstein's Blog</dc:creator>
		<pubDate>Wed, 16 Sep 2009 18:16:49 +0000</pubDate>
		<guid isPermaLink="false">http://stevenmilstein.com/blog/?p=1190#comment-1180</guid>
		<description>[...] the bare bones of running code, I submitted our TechCrunch50 2009 application. My contributors (The Start-Up Chronicles: Chapter 2. Who, Part 2), while suggesting I was being too aggressive, agreed that it&#8217;s always nice to have [...]</description>
		<content:encoded><![CDATA[<p>[...] the bare bones of running code, I submitted our TechCrunch50 2009 application. My contributors (The Start-Up Chronicles: Chapter 2. Who, Part 2), while suggesting I was being too aggressive, agreed that it&#8217;s always nice to have [...]</p>
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		<title>By: admin</title>
		<link>http://stevenmilstein.com/2009/06/23/the-start-up-chronicles-chapter-2-who-part-2/#comment-1115</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 28 Jul 2009 19:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://stevenmilstein.com/blog/?p=1190#comment-1115</guid>
		<description>Gregory,

This is not open source development. As a matter of fact, quite the contrary.  Take a look at &lt;a href=&quot;http://www.gnu.org/licenses/why-assign.html&quot; rel=&quot;nofollow&quot;&gt;Why the FSF gets copyright assignments from contributors&lt;/a&gt;. 

&lt;blockquote&gt;FSF requires that each author of code incorporated in FSF projects provide a copyright assignment, and, where appropriate, a disclaimer of any work-for-hire ownership claims by the programmer&#039;s employer.
&lt;/blockquote&gt;

In my case, I&#039;m offering folks attribution for their work that contributes to the common goal.  I&#039;m offering a venue.  For example: I may have the requirements for a user interface but lack specific user experience/ interface design and development skill-sets.  There may be someone out there who currently has great ideas and talent but lacks the opportunity to implement them.  If that someone believed in the cause/project then they could contribute &amp; have their name among the credits.

As far as communicating new concepts is concerned, I agree - it&#039;s difficult.  Especially if you try cranking out volumes of Word documents, or, wiki pages which are completely unconsumable.  In our case, we&#039;ve been successful following the outside-in agile/scrum software development methodologies where we break things down into small time-boxed deliverables.  This enables us to quickly validate / flesh-out our theories without being married to documents that quickly become obsolete.  I understand not all environments can be Agile.</description>
		<content:encoded><![CDATA[<p>Gregory,</p>
<p>This is not open source development. As a matter of fact, quite the contrary.  Take a look at <a href="http://www.gnu.org/licenses/why-assign.html" rel="nofollow">Why the FSF gets copyright assignments from contributors</a>. </p>
<blockquote><p>FSF requires that each author of code incorporated in FSF projects provide a copyright assignment, and, where appropriate, a disclaimer of any work-for-hire ownership claims by the programmer&#8217;s employer.
</p></blockquote>
<p>In my case, I&#8217;m offering folks attribution for their work that contributes to the common goal.  I&#8217;m offering a venue.  For example: I may have the requirements for a user interface but lack specific user experience/ interface design and development skill-sets.  There may be someone out there who currently has great ideas and talent but lacks the opportunity to implement them.  If that someone believed in the cause/project then they could contribute &amp; have their name among the credits.</p>
<p>As far as communicating new concepts is concerned, I agree &#8211; it&#8217;s difficult.  Especially if you try cranking out volumes of Word documents, or, wiki pages which are completely unconsumable.  In our case, we&#8217;ve been successful following the outside-in agile/scrum software development methodologies where we break things down into small time-boxed deliverables.  This enables us to quickly validate / flesh-out our theories without being married to documents that quickly become obsolete.  I understand not all environments can be Agile.</p>
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		<title>By: Gregory Y</title>
		<link>http://stevenmilstein.com/2009/06/23/the-start-up-chronicles-chapter-2-who-part-2/#comment-1114</link>
		<dc:creator>Gregory Y</dc:creator>
		<pubDate>Tue, 28 Jul 2009 18:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://stevenmilstein.com/blog/?p=1190#comment-1114</guid>
		<description>I cannot claim clear understanding of the concept and proposition described in this post. Open Source development of software is a common place, but even after many experiences with the products and businesses based on it, I still have no clarity of what is and what is not, constitute pure collaboration. 

The true challenge of building a tribe, in my opinion, is to find people who are pre-disposed to share in value and passion for your mission. Formulating the messages for communication of a truly new concepts is very difficult as a dictionary, tags, keywords are still quite amorphous and people are overloaded by information (?).</description>
		<content:encoded><![CDATA[<p>I cannot claim clear understanding of the concept and proposition described in this post. Open Source development of software is a common place, but even after many experiences with the products and businesses based on it, I still have no clarity of what is and what is not, constitute pure collaboration. </p>
<p>The true challenge of building a tribe, in my opinion, is to find people who are pre-disposed to share in value and passion for your mission. Formulating the messages for communication of a truly new concepts is very difficult as a dictionary, tags, keywords are still quite amorphous and people are overloaded by information (?).</p>
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